Hazardous Functions

Overview
Hazardous Functions is the second tutorial stage where you can learn about hazardous obstacles that may prevent Captain S. Marble and his friends from reaching the STOP Pad. It appears over a flat, open tropical sea as a colorful structure with every basic hazard imaginable: Windy objects, bumpers, explosive mines, and floor obstacles. You can expect to learn all the basic hazards of Marble Blast STOP II by playing this stage, and always remember to be alert and stay aware of your surroundings so you don't fail to stop!

Description
Many games have obstacles and hazards that block your way to the exit. Review older hazards and learn newer hazards exclusive to Marble Blast STOP II right here.

Help Text
Obstacles may hinder you from stopping successfully, but they may also have advantages.

Trivia

 * In this stage, you can learn about the three types of bumpers, then two types of fans, Ice Panes, Cannons, both types of slippery obstacles, trap-doors, tornadoes, both types of explosive mines, and finally, the Kickers.
 * You can also learn how to take advantage of bumpers, red fans, and tornadoes if you're "feeling confident enough".
 * You can skip half of the stage with the new physics, but skipping half the stage with the old physics is not confirmed.
 * This stage features ten different kinds of colorful floor tiles, which is very rare.
 * The original Hazardous Functions tutorial stage had Teapots (1.0 to 1.1)

Errors

 * There's a small gap in the white edges that prevent you from falling off that was filled in later around the cannon area.
 * The green-diamond platform looks as if there were supposed to be a type of hazard there, but there's nothing there.