Inbound Frictions

Overview
Re-learn all of the special surfaces on this frictional landscape! Go up a grassy pathway, slide down a mudslide, jump around an icy section, plunge in the water, cross the bridge over lava, survive the three bouncy floors, drift in an airless chamber of space, avoid BlackPlate holes, and hop on another hi-jump floor to make it to the exit. This little mound is surrounded by trees and large mountains. There is also a bridge in the eye of the mound. Each section appears to have their own little natural theme - for example, it's springy around the grassy areas, it's a desert in the muddy areas, it's frigid in the icy areas, and so on.

Description
Wander the natural and artificial terrain as you attempt to stop successfully.

Help Text
Take extreme caution as there are no white edges on this stage.

Trivia

 * This stage was created by Nockess. Isoplere did the scenery.
 * It was ported to Marble Blast Platinum, titled "Frolic of Nature".
 * Sometimes it's easy to get stuck on the fencing around here.
 * The shape of the pool where you enter the water area is octagonal.
 * This was originally a beginner stage.
 * Oddly enough, this stage has no white edges.
 * There is a bunny atop one of the YieldPoints, and on the GO Pad.
 * There's no bunny atop the STOP Pad though.
 * This was the last stage built by Nockess before retiring from the STOP II Team.

Errors

 * The message at the lava bridge tells you to "not burn out of bounds". It should have to do with not "failing to stop" instead.
 * The first red bouncy floor area will mostly not give you enough height to make it to the next YieldPoint. Saving a Blast Charge might help.
 * One of the ice shards is misplaced on the corner of the icy area.
 * The metal grating in the water pipe doesn't appear to go anywhere if thinking logically on its placement.